Mostly Producer,
Partially Game Designer

Urbance - Clans Card Battle!

4 month Internship

10 people

Solo card Game based on an IP

I had to do several tasks, from Game Design to management.

 

  •  Creating more than a third of the playable cards
  •  Tweaking and balancing the cards values and capacities
  •  Working closely with the programmers to develop the game's AI, from design to integration in the engine
  •  In charge of communication with the Canadian studio
  •  Creating and managing the asset list for the Canadian Studio
  •  Creating a tool to ease the dialogs integration by generating specific IDs depending on where, when, how and who's telling the line
  •  Doing the art integration in the engine

 

I helped to showcase Fishing Cactus' game Shift Quantum during the EGX 2017 in Birmingham. It was a interesting experience to see an event like this from the developer's view

 

I also learned a lot of things thanks to the people in the studio. From stuff about their works, to management, to how to make the perfect BBQ!