Game Producer

with a thing

for (emotional) Game Design

Syberia 3 - Game Designer

7 week Internship

14 people

Adventure puzzle game

Since the team was quite small, I had the opportunity to help on different levels:


  •  Formalization of most of the Game Design documents
  •  Making behavior documents for the several puzzles
  •  Checking and adjusting the animation and asset lists
  •  Submitting gameplay and level design ideas for three puzzles
  •  Helping our main Game Artist with reference pictures
  •  Answering level designer's questions


Two weeks before the end of my internship, the lead Game Designer went on vacation and left me in charge.


I had to answer the questions of the studio working with us, take notes of their feedback and making sure the tasks were properly done.


It was nice to be trusted and to have such responsibilities!