with a soft spot

for (emotional) Game Design.

Currently living in Stockholm.

Nolaroads - Producer

4 month Internship

30 people

2 Mobile Games

I was the Associate Producer of the studio for 4 months, working on two mobile games. One was in Soft Launch and the other had just started its production.


I was in charge of:

  •  Day-to-day monitoring of the teams, mostly on the soft launched project
  •  Crisis management and mediations, both with the teams and the top management
  •  Setting up Jira Software for task management and help the team to get use to it
  •  Creating new processes and documentation to ease the communication in
    the teams
  •  Submiting weekly updates on App Store Connect and Google Play Console for
    the soft launched game
  •  Preparing and supervising art and game design meetings


During my internship my mentor and only producer went on vacation for 3 weeks, in the same time-frame as most of our directors and leads. I had to supervise 20 people to make sure the projects kept going smoothly.


I also was in a fierce competition with the programmers and QA to know who was the true Towerfall master!