Game Producer

with a thing

for (emotional) Game Design

Nolaroads - Producer

4 month Internship

30 people

Two Mobile Games

I was the assistant producer of the studio during the summer. We worked on two mobile games. One was in Soft Launch and the other had just started its production.


  •  Day-to-day monitoring of the team, mostly on the soft launched project
  •  Crisis management and mediations, both with the teams and the direction
  •  Setting up Jira Software for task management and teach it to the team
  •  Creating new processes and documentation to ease the communication in
    the team
  •  Submit weekly updates on App Store Connect and Google Play Console for
    the game in soft launch
  •  Preparing and supervising art and game design meetings


During my internship my mentor and the only Producer went on vacations for 3 weeks, at the same time as most of our directors and leads. I had to supervise 20 people to make sure all the tasks would be done for their return.


I also was in a fierce competition with the programmers and QA to know who was the true Towerfall master!