School project made made in two weeks, with a team of seven people, 2 Game Artists, 1 Game Programmer and 4 Game Designers.
The project was made with Unity.
It's a side view abstract scoring shooter. The player's ship is falling through endless space, they must shoot in order to destroy enemies but also to dodge obstacle.
I was one of the game designers and because of the size of the team, I had various tasks to do:
Plus I was the mighty Git Master, overseeing the whole project versionning!