with a soft spot

for (emotional) Game Design.

Currently living in Stockholm.

Syberia 3 - Game Designer

2 month Internship

14 people

Adventure puzzle game

I had the opportunity to do my first internship on a big project and inside a well established company.


Since the core team was quite small, I worked on different type of tasks:

  •  Formalizing most of the Game Design documents
  •  Making behavior documents to ease the puzzles integration for programmers
  •  Checking and adjusting the animation and asset lists
  •  Submitting gameplay and level design ideas for new puzzles
  •  Helping the Game Artist from the core team to find new reference pictures
  •  Answering level designer questions
  •  Discovering the video game industry constraints, processes and organization


Two weeks before the end of my internship, the lead Game Designer went on vacation and left me in charge of monitoring the project. I answered questions of the studio working with us, took notes of their feedback and made sure the tasks were properly done.